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Post by valtran on Jun 4, 2011 19:38:15 GMT -5
Can someone help me or point me in the right direction?
After I installed the TFTC1.0, I went to the training grounds and I still have the OLD hanger and my ship selection is only rebel craft?! Is this correct? I thought I should have access to TIE-ships with a Imperial hangar? I tried the IMPXWA1.1 patch and it is now giving me error for that TGSmush.dll (keep in mind, my XWA directory has the original and New 1). The IMPXWA1.1 patches a DeathStar2 or standard ISD Hangar (which I do not have or see)?
Thanks for your time and cooperation!
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Post by bman on Jun 7, 2011 23:19:55 GMT -5
I don't think it works in the training grounds. All the default XWA missions mapped to battle 0 and or Battle 1, I believe, utilize the the FamilyBase.opt by default. Can't remember if that opt was replaced with something new. Battles 1 or 2 + ... mostly utilize the "Hangar.opt" file which can be replaced with GT's custom Imperial Hangar, DS2, or ISD Hangar. You'll have to rename the files and drop into your flightmodels folder. The TGSmush.dll file relates to .snm cutscenes.
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Post by crisger on Jul 19, 2011 21:01:28 GMT -5
bman is the Master here so hopefully that cleared up your problem, do re post if you still have troubles...and help will certainly come as people have time.
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